How to stop falling through floors and colliders in unity recently i have been working on a 2d platformer which uses the inbuilt unity physics and rigidbodies.
How to fix from not falling through the floor.
I know my way around console commands etc.
Landlord did not provide materials and most definitely wanted his rent on time.
The rental should not be in such disrepair that i fall through the floor and hurt myself.
It s likely that the cube is on top of the floor.
One of the challenges i ran into was that when the player moved above a certain velocity it would sometimes pass through colliders.
Thre ways to fix a sagging or sloping floor.
I m using the official unity tutorial.
It may have had something to do with the game as a third attempt worked.
You re doing it wrong please i am not an idiot and don t try to make me out to be one.
It keeps falling through the floor.
On the object i added a rigidbody and it already has a box collider.
I have been doing this crap for years.
You should be following the original tutorial here.
That was not the case.
May have been a bug.
Depending upon the conditions it is possible to strengthen or repair existing framing members such as floor joists or roof rafters by adding reinforcing material sandwiching the member on either side with plywood is sometimes worthwhile but the plywood must be installed correctly for greatest strength.
The deal was not that the landlord would reimburse but that he would provide the materials and not charge my boyfriend rent until repairs were completed.
Now at least we might be able to see the point of the question what s stopping us falling through the floor in fact it may have more point than you might at first think.
When you enable is trigger collision is disabled and the cube would go through the floor the solution is to disable use gravity on the cube s rigidbody note that you are following a plagiarized version of the original roll a ball tutorial tutorial which left out so many things.
Not only is the solid floor largely empty space the shoe or foot that stands on it is also made up of atoms with the same vast proportion of emptiness to mass.
However my object falls through the floor.
First picture shows falling through demo level floor.